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- Estimating Fibre Twist and Aspect Ratios in 3D Voxel Volumes
Author:
Aronsson, M.
Conference:
International Conference on Pattern Recognition (ICPR 2002)
Editors: Kasturi, R.; Laurendeau, D.; Suen, C. (ed.)
Publisher:
IEEE Computer Society, vol. I, 218-221, 2002
Abstract:
Aspect ratios and twist measures can help us characterise paper fibre
properties. Such measures, that need volume data, are presented here.
To test the developed methods, simulated voxel volumes of fibres were
created by defining each fibre as a spline curve with an elliptical
cross sectional shape and a constant twist per length unit. This
allows us to directly compare the measurements from the voxel volume
to the properties of the original spline fibres.
- Ring Shaped Object Detector for Non-Isotropic 2D Images Using Optimized Distance Transform Weights
Authors:
M. Aronsson, I.-M. Sintorn
Conference:
International Conference on Image Processing (ICIP 2002), Rochester, NY, USA
Publisher:
IEEE Publications, pp. 985-988, 2002
Abstract:
A detector for finding ring shaped objects occurring in clus-ters in 2D images with non-isotropic pixel dimensions have been
developed. The rings are characterized as having a closed border and a void interior. We assume that the thick-ness of the rings
should be approximately constant and their void shape smooth. We initially find candidates that could be possible ring voids,
then by using a distance transform (DT) based technique, a DT histogram of the surrounding material is created. If the DT
histogram fulfills certain con-straints, a ring has been found. A second DT based step will mark the pixels surrounding the void
with a unique label. By this approach we impose only loose constraints on the shape of the rings. In addition to the ring detector
itself, the paper illustrates that if proper DTs are used, non-isotropic images can be analysed without interpolation to a square
grid.
- Segmentation of Liver Images by Texture and Genetic Snakes
Authors:
Ballerini, L.; Bocchi, L. (1)
(1) Dept. of Electronics and Telecommunications, University of Firenze, Italy
Conference:
European and Biological Engineering Conference (EMBEC'02), Vienna, Austria
Proc. pp. 1096-1097, 2002
Abstract:
The liver is a common site of metastatic disease. The diagnosis of
liver metastases in patients at high risk is straightforward, but
estimating the gravity is more problematic. We investigate the use of
CT scans. The first problem is to segmenting the liver itself in the
CT scan, the second is segmenting the metastases in the liver to
evaluate their relative volume. In this pre-study, we investigated a
new method to segment the liver based on textural properties of the
image and active contour models.
- Determination of Pores in Pig Meat Images
Authors:
Ballerini, L.; Bocchi, L. (1); Hullberg, A. (2)
(1) Dept. of Electronics and Telecommunications, University of Firenze, Italy
(2) Dept. of Food Science, SLU, Uppsala
Conference:
International Conference on Computer Vision and Graphics, Zakopane, Poland
Proc. vol. 1, pp. 70-78, 2002
Abstract:
In this paper we present an image processing application for quantification of pores in pig meat images. We used digital camera
photographs of slices of tumbled and non-tumbled processed loins of different RN genotype. We describe a method to extract
and count the number and sizes of pores. The aim is to study the relationship between the amount of pores and process condition
and genotype. Results show that image analysis can be useful in this field.
- Fuzzy Border Distance Transforms and their Use in 2D Skeletonization
Authors:
Borgefors, G.; Svensson, S.
Conference:
International Conference on Pattern Recognition (ICPR 2002)
Editors: Kasturi, R.; Laurendeau, D.; Suen, C.
Publisher:
IEEE Computer Society, vol. I, 180-183, 2002
Abstract:
Segmentation is always a difficult task in image analysis. In this paper, we propose a solution to computing distance transforms
in images with fuzzy object borders. The difference from a standard distance transform is in the initialisation, which takes the
fuzziness of the border into account. As an example of its usefulness, the new fuzzy border distance transform is used in
skeletonization.
- Surface Area Estimation of Digitized 3D Objects using Local Computations
Authors:
Lindblad, J.; Nyström, I.
Conference:
Discrete Geometry for Computer Imagery (DGCI 2002)
Editors: Braquelaire, A.; Lachaud, J.-O.; Vialard, A.
Publisher:
Springer-Verlag, Lecture Notes in Computer Science 2301, pp. 267-278, 2002
Abstract:
We describe surface area measurements based on local estimates of isosurfaces originating from a marching cubes
representation. We show how improved precision and accuracy are obtained by optimizing the area contribution for one of the
cases in this representation. The computations are performed on large sets (approximately 200,000 3D objects) of computer
generated spheres, cubes, and cylinders. The synthetic objects are generated over a continuous range of sizes with randomized
alignment in the digitization grid. Sphericity, a scale invariant measure of compactness, allows us, in combination with the
improved surface area estimate, to distinguish among the test sets.
- Area of and Volume Enclosed by Digital and Triangulated Surfaces
Authors:
Nyström, I.; Udupa, J.K. (1); Grevera, G.J. (1); Hirsch, B.E. (1)
(1) MIPG, Dept. of Radiology, University of Pennsylvania, Philadelphia, USA
Conference:
SPIE Medical Imaging 2002: Visualization, Image-Guided Procedures, and Display
Editor: Mun, S.K.
Publisher:
SPIE Proceedings 4681, pp. 669-680, 2002
Abstract:
We demonstrate that the volume enclosed by triangulated surfaces can be computed efficiently in the same elegant way the
volume enclosed by digital surfaces is computed by digital surface integration. Although digital surfaces are good for
visualization and volume measurement, their drawback is that surface area measurements are inaccurate. On the other hand,
triangulated surfaces give more accurate surface area measurements, but volume measurements and visualization are less
efficient. The T-shell data structure previously proposed retains advantages and overcomes difficulties of both the digital and
the triangulated approaches. We create a lookup table with area and volume contributions for each of the 256 Marching Cubes
configurations. When scanning the shell (e.g., while creating it), the surface area and volume are incrementally computed by
using the lookup table and the current x co-ordinate, where the sign of the x component of the triangle normal indicates the
sign of the volume contribution. We have computed surface area and volume for digital and triangulated surfaces for digitized
mathematical phantoms, physical phantoms, and real objects. The computations show that triangulated surface area is more
accurate, triangulated volume follows digital volume closely, and that the values get closer to the true value with decreasing
voxel size.
- Weighted distance transforms for images using elongated voxel grids
Authors:
Sintorn, I.-M.; Borgefors, G.
Conference:
Discrete Geometry for Computer Imagery (DGCI 2002)
Editors: Braquelaire, A.; Lachaud, J.-O.; Vialard, A.
Publisher:
Springer-Verlag, Lecture Notes in Computer Science 2301, pp. 244-254, 2002
Abstract:
In this paper we investigate weighted distance transforms in 3D images using elongated voxel grids. We use a local
neighbourhood of size 3×3×3
and assume a voxel grid with equal resolution along two axes and lower along the third. The
weights (local distances) in the local neighbourhood are optimized by minimizing the maximum error over linear trajectories,
which is a completely digital approach. General solutions are presented, as well as numerical solutions for the cases when the
voxels are 1.5 and 2.58 times longer in one direction. Integer solutions for both real and integer scale factors are presented. As
an application example, the medial axis of an object is computed in an image with elongated voxels and compared to the medial
axis computed on the same image interpolated to equal resolution along all axes.
- Using Grey-Level and Distance Information for Medial Surface Representation of Volume Images
Authors:
Svensson, S.; Nyström, I.; Sanniti di Baja, G. (1); Arcelli, C. (1)
(1) Istituto di Cibernetica, National Research Council of Italy (CNR), Arco Felice (Napoli), Italy
Conference:
International Conference on Pattern Recognition (ICPR 2002)
Editors: Kasturi, R.; Laurendeau, D.; Suen, C.
Publisher:
IEEE Computer Society, vol. II, pp. 324-327, 2002
Abstract:
A medial surface representation of a grey-level volume image is computed. The foreground is reduced to a subset topologically
equivalent to the initial foreground and mainly consisting of surfaces centred within regions having locally higher intensities,
here, regarded as more informative. This result is obtained by combining distance information with grey-level information. A
surface skeleton is first computed, where excessive shortening is prevented by a regularity condition defined on the distance
transform. The structure of the surface skeleton is then simplified by removing some peripheral surfaces, so obtaining the
desired medial surface representation.
- Acquisition and Colour Correction of Underwater Multispectral and Hyperspectral Images
Author: Åhlén, J.
Conference:
7th International Conference of Remote Sensing for Marine and Coastal Environments 2002, Miami, Florida, USA
Publisher:
Veridian ERIM International, CD-rom, 2002
Abstract:
The examination of image processing techniques for dealing with image
enhancement in underwater conditions is important for scientists
involved with marine environments. One application could be a study of
archaeological sites in various oceans of the world. Another application
is a different approach to study problems observed on corals such as
bleaching. Prominent blue colour of clear ocean water, apart from sky
reflection, is due to selective absorption by water molecules. Due to
this nature of underwater optics, red light diminishes when the depth
increases, thus producing blue to grey like images. No studies that
could help efficiently reduce the negative effects of scatter and light
absorption has been done on multi spectral or hyper spectral data taken
under the water. Investigation of multi or hyper spectral data will give
us more colour channels to work with. An image-processing algorithm that
takes in pre-processed colour channels and enhance some characteristics
depending on application is the result we would want to achieve. I will
present a technique for acquisition of hyper and multivariate data under
the surface in saltwater. The colour constancy problem will be discussed
considering particular application.
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